![]() ![]() The weapon classes, while somewhat different, also aren't that imaginative, leaving you with weapon classes akin to what you'll find in a Souls game (where they are singular unique but simple weapons) but stuck in a Monster Hunter-esque class system that lives off more unique moveset and gameplay changes. It doesn't have the awesome world interconnectivity I enjoy about Sanctuary, DS1 and metroidvanias but it also doesn't quite have the variety and depth in equipment the Monster Hunter series has, making armor smithing about looks and maybe resistances and not much more. ![]() Sacrifice has a lot of cool stuff in my opinion and I respect the experimentation, especially since I'm both a Dark Souls and a Monster Hunter fan, but it feels like it is a less complete version of both games. I enjoy both games a lot, but Sanctuary feels like the more cohesive experience of the two - more focused. The upgraded visuals and grappling hook are nice additions to the game and they are a step up from Salt and Sanctuary, but it's the multiplayer aspect that's really going to make the hunt for the Mages more exciting.Sanctuary. On the surface, Salt and Sacrifice might not seem hugely different compared to its predecessor, but the implementation of multiplayer adds a lot more tension to the game for those seeking more difficult encounters - and offers some extra help for those getting crushed by a particularly annoying boss. Related: Elden Ring Will Have A Dark Souls Firelink Shrine-Style Hub A Super Smash Bros.-style ledge roll that provides some invulnerability frames while climbing a ledge would go a long way to offset this issue. The biggest issue with the game is still stunlocking, as the 2D perspective limits the amount of room that the player can dodge or maneuver, allowing enemies to easily trap the player character in a cycle of stun hits, leading to their demise. Another frustrating aspect of the combat that needs to be dealt with is ledges, as the player is vulnerable while climbing onto a platform, allowing enemies to instantly hit them while climbing up and forcing them to drop. ![]() ![]() Salt and Sacrifice does contain some of the more frustrating parts of Salt and Sanctuary's gameplay. ![]()
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